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Devlog
021026 - Wall Running + Level Improvements
February 10, 2026
by
bruteHQ
New Stuff In Version 021026_v01! * Wall Running / Jumping! See what you can do. * Added Spotlights that seek around the level. If they see you, they alert nearby enemies and the Sniper of your presenc...
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012426 - First Actual Level Design!
January 25, 2026
by
bruteHQ
New Stuff in Version 012426_v01: * FIRST ACTUAL LEVEL DESIGN! It is pretty bare as far as texturing (because I haven't drawn very many textures yet), and there only two types of enemies. But the overa...
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122725 - Preloading, Critical Hits and More
December 27, 2025
by
bruteHQ
New Stuff In Version 122725_v01! * PRELOADING SYSTEM WORKING * Many things like projectiles, bullet hit particles, etc are preloaded into memory at games launch. * All preloaded objects are globally a...
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Weekend Update 12-13-25 : Railgun Alt Fire
December 13, 2025
by
bruteHQ
Weekend Update 121325! * Fixed the Railgun not applying damage, and added the Railgun's Alt Fire: Chain Rail *Bug with Chain Rail though, sometimes it hits enemies through walls. derp* * Lava does dam...
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121025 - Customizable Controls and More
December 10, 2025
by
bruteHQ
BRUTE Version 121025_v01 IMPORTANT NOTES: Before playing, please delete your old settings file: On Windows, delete "settings.tres" in: C:\Users\[your username]\AppData\Roaming\Godot\app_userdata\Brute...
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120525 - First Update With Enemies and Melee Weapon
December 06, 2025
by
bruteHQ
New Stuff in Update 120525! * **NOTE:** Before playing, please make sure to delete all your previous save slots and start fresh. Otherwise there will be conflicting save information that will cause er...
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110725 - First Shared Playable Build
November 08, 2025
by
bruteHQ
BRUTE Version 110725_v01 IMPORTANT NOTES: * This game is currently only meant for a select group of friends to play and give feedback on. Please do not share with anyone else. * Press "M" to open the...
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